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:Loonatics Unleashed VideoGame Style: Duck's Story

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Duck: Like i'm not even trying, Mr. Techno-Geek!

For good ol' Danger Duck's story from a LU video game style idea, it was all about 2D platforming. :meow:
As you can see here this place i builded was an abandoned site but it was reconstructed by RingMaster's circus freaks with toxic environments, smokestacks, and metallic buildings. However Otto the Odd's minion troops won't let this land unguarded in order to continue their animal mutating experiments to keep their circus shows going, plus you can barely breathe in there.
Anyways i added also some items like slices of pizza (which regenerates your health) and green armor bonuses (for armor obviously) while Tech is blabbering around much to Duck's annoyance. :XD: This reminds me of those old Gameboy Advance games so he better watch out for those spikes and other dangerous traps.
Only thing left to do is with Lexi's Story and i'll be all done with all the characters's gaming walkthroughs :) as i hope you guys like this as well!

Danger Duck @ WB
Artwork @ me. B-)

Rev's Story aceofspeed94.deviantart.com/ar…
Tech's Story aceofspeed94.deviantart.com/ar…
Slam's Story aceofspeed94.deviantart.com/ar…
Ace's Story aceofspeed94.deviantart.com/ar…
Lexi's Story aceofspeed94.deviantart.com/ar…
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1878x1336px 990.1 KB
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Comments18
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Hexidextrous's avatar
I've only seen a little bit of that show and only know some about it, but from what I saw of it, wasn't Danger Duck able to Teleport? I think being able to teleport anywhere at will would be OP for a 2D Platformer. How would his teleporting ability be implemented in the game?